Separate Leather Texture From Smoke, Dryness, And Warmth

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Revision as of 18:00, 3 October 2026 by QuincyKelsall97 (talk | contribs)
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Score leather texture separately from smoke, dryness, and warmth. A smoother leather impression can still feel dark, while a dry texture can feel less smoky. Keep both axes visible so the parent resource profile does not mistake one attribute for another.